SuperDimension Games™
|



Home | Contact | Site Map
Four dimensions make a difference!

Although it is not required for playing the game, an understanding of the underlying geometry of the playing field can provide a strategic advantage.

The tesseract

In order to generate sufficient connectivity between spaces, the entire playing area was modeled after a four-dimensional structure known as a "tesseract" (also known as a "hypercube").

Although four dimensions can seem daunting, the following is a straightforward way to conceptualize the geometry:

Slice it up

Now, for a playable game, we need to represent this four dimensional object in the real world. The way to do this is with slicing:

That's all there is to it!

← Previous: Appendix A Origins | Next: Index →